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 Location:  Home » Wildlife Books » Parental Guides » Don't Bother Me Mom -- I'm Learning!  
Don't Bother Me Mom -- I'm Learning!
Don't Bother Me Mom -- I'm Learning!

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Author: Marc Prensky
Creator: James Paul Gee
Publisher: Paragon House Publishers
Category: Book

List Price: £13.41
Buy New: £7.00
You Save: £6.41 (48%)



New (18) Used (5) from £7.00

Avg. Customer Rating: 5.0 out of 5 stars 1 reviews
Sales Rank: 127947

Media: Paperback
Number Of Items: 1
Pages: 254
Shipping Weight (lbs): 1
Dimensions (in): 8.9 x 6 x 0.7

ISBN: 1557788588
Dewey Decimal Number: 794.8
EAN: 9781557788580
ASIN: 1557788588

Publication Date: March 2006
Availability: Usually dispatched within 1-2 business days

Customer Reviews:
Showing reviews 1-1 of 1
 1

5 out of 5 stars A highly thought provoking work that is a vital resource for parents teachers and academics   July 10, 2006
 6 out of 7 found this review helpful

Marc Prensky has done a wonderful job of writing this book. I feel that it is a book that should be read by every single parent on the planet if they are to have any hope of understanding why children find video games so captivating.

The book presents a highly organised case for the incorporation of video games into schools to engage children more effectively. It is a vital resource for academics interested in games-based learning and has a wealth of links to relevant literature in the field. The book is particularly relevant to people that grew up in the 1980's as they can relate to the parental distrust of video games and also benefit from the academic value.

The book is crammed with real life case studies including contributions from James Paul Gee - one of the leading experts in games-based learning and author of "What Video Games Have to Teach Us about Literacy and Learning". Very interesting features include the five levels of learning in video games with three interesting case study examples including Grand Theft Auto III: Vice City, San Andreas (a very controversial video game), the use of mobile phones as a suitable research tool, the discussion about violence in video games and the section on learning - particularly neuroplasticity.

This is a work that the Marc Prensky should be highly proud of and is highly thought provoking for parents, teachers and academics alike. The book has excellent cross referencing between chapters and has a wealth of cited literature, which is readily available on-line at the books accompanying websites. The work is delivered in a gradual, entertaining manner that is highly enjoyable to read.

Well worth the price - they should charge double for such an excellent read.


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