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Wing Commander: The Movie
Wing Commander: The Movie
Category: Movie

Buy New: $3.99



Avg. Customer Rating: 3.0 out of 5 stars 191 reviews
Sales Rank: 3310

Rating: PG-13 (Parental Guidance Suggested)
Media: Video On Demand
Running Time: 101 minutes

ASIN: B000I9X6FO

Theatrical Release Date: March 11, 1999
Release Date: June 5, 2008
Availability: Usually ships in 1-2 business days

Customer Reviews:
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2 out of 5 stars You can lead a director to water...   May 26, 2003
 1 out of 3 found this review helpful

Some of the space battle scenes are pretty good but the film as a whole is blech!!
How could they screw this one up?? I mean, did anyone involved with the movie play any version of W.C.? The fighters in the movie look ridiculous and Freddie Prinz Jr. was a terrible choice for the lead. I love the scene where the good guys are hiding on an asteroid and a Kilrathi battlecruiser is passing over. Jurgan Prochnow tells everyone to be quiet since any sound might give them away....IN SPACE?? Hoo-boy, what a dumb technical gaff.



5 out of 5 stars An excellent movie - extremely under-rated!   May 2, 2003
 9 out of 14 found this review helpful

Wing Commander has been generally hated by the mainstream media reviewers, and their sometimes vehement hatred of the film usually springs from simple misunderstandings that they see in the film which, when seen for what they really are in logical context, are simply silly.
They criticize that it's too much like a submarine movie-- what's wrong with that! The need for sealing bulkheads is not only practical, but in the context of the movie, totally believable. This isn't "Star Trek" or "Star Wars" where little force fields are everywhere around the ship to protect it from the vacuum; shields are a big deal in this universe, and only exist in the big ships that can have the power supplies to use them. If a section of the ship is damaged, it's sealed off the old fashioned, simple way-- you seal the doors!
Sound usage is something that critics also use to rip the film apart. First, we all know that space is a vacuum and that sound can't travel in a vacuum. In a movie like "Star Wars" where there's laser-gun sounds and explosions going off all over the place in space where there shouldn't be any noise, yet people don't criticize it for that unrealistic use of sound. Did anybody stop to think that maybe the "pinging" noise that the so-called "sonar" on the Tiger Claw's bridge was just the noise that its RADAR system made to indicate that it was "pinging" off of the Kilrathi Battleship? The reason why everybody needs to be "shushed!" is because they thought that the kilrathi fleet had passed by them and that they were safe. They had just gone through a rather intense battle that saw the wounding of their Captain. They were celebrating! They couldn't hear the radar "pinger" indicator going off that there was one Kilrathi ship that was still hanging around to search for them, so they had to be shushed. . . and when they hear that pinging, they have to be shushed to hear that their still being looked for. When they hear that pinging, a sign that the Kilrathi are out there still, they all go silent. Yes, this scene is a bit melodramatic with people holding their breaths, but now that the scene is out into actual perspective, it?s understood that they?re not holding their breaths to not be heard by the passing Kilrathi.
?Wing Commander? actually has a lot or realistic ingenuity in it. There were no ?laser beams? at this point, so the best natural weapon to use would be bullets (or some form of), which is even more practical when you see that the smaller ships don?t have shielding. To fire bullets is much more practical compared to the taxing and complicated technology of laser systems. The tractor systems can be explained with electro-magnetic?s, and that?s a technology that we could have developed by the time the movie takes place.
A lot of people make fun of the Pilgrims ?force? ability to sense magnetic fields and make them easier to navigate. It?s been scientifically proven that inside carrier pigeons cochleas, the fluid that maintains equilibrium is magnetically charge, to a very small extent, allowing the birds to easily find magnetic north and south. That?s why they were so good at doing that. Is it not then possible, that this could happen with humans exposed to gravimetric forces over a prolonged length of time as the Pilgrims did?
?Wing Commander? is not the greatest movie ever made. It does have it?s problems. Some of the really great talent? David Suchet, David Warner, Jurgen Prochnow, and Tcheky Karyo? aren?t utilized as well as they really could?ve been. Suchet disappears halfway through the film and we?re given no information as to what happened to him, and Prochnow plays the xenophobic card a bit too much. Warner does a good job of it, and Karyo is reasonably good as the wise but rough Paladin. Freddie Prinze, Jr. is able to carry the film as the young Christopher Blair with great skill, and Saffron Burrows is the tragically tempered Angel. Ginny Holder makes a good break-out role as Rosie Forbes.
Fans of the video game series (the earlier PC games) will see a lot of their favorite wingmates given breath and form here: Iceman, Knight, Hunter, etc. and Matthew Lillard does a great job of bringing the manic Maniac to life. It?s hard to think of anyone but Tom Wilson doing the part, but Lillard is able to deftly play a funny, crazy, and ultimately caring comrade to Blair, in an earlier stage of development of their relationship, when they had first graduated from the academy and were starting out in the universe. The pilots are frattish, because they?re all young. The Kilrathi are more reptilian than they?ve been in the earlier games, and we don?t see them as well as they?re obscured by smoke and machinery, so they end up looking like overgrown puppets; but they?re not that bad and easily forgiven.
The effects are excellent, and hold up to those of the ?Star Wars? movies easily. The energy wave explosion effects are especially great, and the sound is great, too. Turn up the speakers high to get a full sensory experience out of the fight and jump scenes. Kevin Kiner and David Arnolds old naval military sounding score brings back the WWII movie epics while adding a good modern flair of excitement. The main Wing Commander Theme is one of the best done in movies, and the opening title sequence is beautiful and stunning.
Is this movie going to win any awards? No way. ?Wing Commander? is a fun popcorn flick that has more depth than people care to give. It?s much better than the other sci-fi movie released that year, ?The Phantom Menace,? and a good DVD buy. Enjoy and have fun, don?t listen to the detractors!



3 out of 5 stars nice outer space romp   February 1, 2003
 1 out of 2 found this review helpful

nice brainless outer space fight with preety boy
freddie prinze jr, and a number of british speaking actors
and some french canadians...
this flick is full of hi tech gagetry, and is best seen
on a rainy nite, or saturday, if their is nothing to do.



3 out of 5 stars The movie was too far over the edge of the universe   January 25, 2003
Perhaps as a computer game, this whole story would work well. As a film, it gets a little lost in space.

The best thing about the film is that it has well-developed special effects and quality. It is also not a difficult story to comprehend, nor is it too unbelievable. Even the characters are fairly well developed.

Regardless, the movie seems underdone. The characters, despite their development, don't neccessarily come off as very likable characters. There are aspects that the film doesn't touch upon, and many of the important scenes of the story are so short that they leave little to the imagination.

The film overall is so-so. It is enjoyable at cerain levels, but dull at many other levels that normally make movies great. I myself would recommend seeing it at least once for anybody who enjoys sci-fi adventures.


2 out of 5 stars stick to the games   January 14, 2003
 1 out of 2 found this review helpful

I can't imagine why anybody thought this flick had even a ghost of a chance. Based on the series of "space-flight sims" that ruled PC gamers' attentions until about the mid-1990's, WC pits a hardy band of fighter jocks in their space-fighters against a vile and thoroughly genocidal race called the Kilrathi (obviously descendants of some predatory feline with glowing eyes and grunting voices). In the future, mankind has developed hyper-space travel that allows people to "jump" to distant points of the cosmos, where he presumably meets the Kilrathi. Controlling this array of jumping starships is a master computer called the Navicom - which is captured by the Kilrathi in the first scene. Now, only a single ship - shuttling fighter pilots to a new sector - stands between the Kilrathi and Earth.

So what's wrong with this movie? Let's start with the non-existent story. The basic idea of WC was fine for gaming where interactivity was enough to make you overlook how strangely familiar everything was - whether it was "Star Wars", "Babylon 5", "Battlestar Galactica" or "Space: Above and Beyond" or a host of Japanese Anime, there wasn't anything in WC that you hadn't seen before. Turning the story into a movie that you had to watch passively only highlights that sense of deja-vu to everything in sci-fi gaming (even the score, which I loved, shows its roots to "Galactica"). Even getting past a terminally derivative premise with its roots in everything, you get a ton of lame effects and low production values. CGI space scenes look no more compelling than what you get on "Babylon 5" and only remind you of the flick's beginnings as a franchise of video games. For a movie, the sets look very uncinematic - more like something you'd see on a ST: TNG clone on one of the upstart networks. Though set hundreds of years in the future, the interiors of spaceships here look as primitive those of U-boats, with exposed piping and circuitry. Actually, this could have worked had they been modeled after convincing U-boats or other WWII surplus. Though this would have made "Tigerclaw" look like the "Nostromo" from "Alien", it's better than the alternative which painfully trails in set design behind a movie released 20 years earlier. The interior scenes during battles only reminds you how far ahead of its time "Wrath of Khan" was. Then there are the leads - Freddie Prinze and Saffron Burrows are actually sympathetic characters, but their surprising likeability only reminds you how painfully uninspired the flick is. The plot develops Prinze's character as one of an all-but-ostracized religious sect called "Pilgrims" who don't otherwise appear in the games, and get little fleshing here. The producers throw in some major talent - David Warner, Tcheky Karyo and Jurgen Prochnow - who are familiar in Sci-Fi as reliable character actors, but that only makes you wonder if the producers had spent their money in the right place. In short - don't rent or buy, this flick is a perrenial appearance on the Sci-Fi channel, though you're only likely to catch it once.

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